Resident Evil 8 Wishlist: 10 Things We Want To See

3. A More Expansive Location To Explore

resident evil raccoon city
Capcom

As claustrophobic and full of as many confusing puzzles as the first game's Spencer mansion, the confining setting of the Baker family home in the seventh release was one of the title's biggest strengths.

But it's clear that the developers wanted to create something more expansive.

So much so, that for a whole hour or so towards the end, Capcom completely switched gears and changed the setting to a tanker in the middle of the ocean. The jump to another location was jarring, and to make sure the same thing doesn't happen again the developers need to create a larger sandbox going into the next game.

Just like Resident Evil 2 moved from a mansion to a whole city block, Resident Evil 8 needs to give players a larger environment to explore while keeping the intimate focus that the series regained in the latest title.

The next game doesn't have to ditch the mostly-indoor design that the developers established in 7, but it should give players more than a handful of buildings to explore.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.