Sony Japan Studio: 28 Best Games They Helped Create

6. Knack

sony japan studio
Sony

Let's get this out of the way: Knack is not a good game, however, for a number of reasons it is a notable Japan Studio product.

After Japan's experimental phase during the PS3 period, Knack was set as a Triple-A PS4 launch title (also a passion project for the designer of the machine, Mark Cerzney), assigned to take advantage of the new consoles impressive tech, and a clear-cut effort to get the dev into a similar tier-space as other PlayStation compatriots (e.g. Naughty Dog, Sucker Punch).

But the game flopped, not helped by its vanilla nature and meme-worthy status ("Knack Baybeee!"). All that aside, the game is a pretty harmless action-platform aimed at kids...even if much of the fun is hampered by frustrating difficulty spikes.

Knack 2, was a big improvement, adding in co-op and a more enjoyable campaign and plot.

Knack's failure left Japan Studio in an odd place, somewhere between a PlayStation low-key art studio and a sub-par blockbuster maker. They would have to find their foothold over the next generation.

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is a working dad by day and a determined gamer by night. He’s paid his dues in both the gaming and film industries, and this year his first feature film as screenwriter, the Polish slasher flick "13 Days Till Summer", played at Fantastic Fest and Sitges Film Festival.