Back when the first Star Fox game released on the Super Nintendo in 1993, storytelling in games was still in its infancy. Although the era had standouts in titles like Flashback and Myst, games during this time largely focused on gameplay. To its credit however, Star Fox has always had the narrative chops to back up its stupendous in-game excitement. With Star Fox on the Wii U, Nintendo must remember that we're in a totally different generation for storytelling in games and proceed cautiously. Nintendo isn't usually one that caves to industry standards, but their storytelling has been rather hit and miss in recent years, which is something they need to fix in time for Fox McCloud's triumphant return to gaming. This needs to be a focused and tight story, one that can also rope in new players while appeasing the Star Fox veterans that survived the Lylat Wars. They could also address that whole 'James McCloud in F-Zero' controversy if they're feeling really generous, too.