WWE 14: 10 Implications From THQ Sale To Take Two

4. Less Glitches

One thing that never ceases to baffle me about the WWE games is how freaking glitchy they are; characters fall through the ring, phase through the floor, and most notably, the terrible colission detection issues make some of the combat seem extremely awkward. Given how many years they've had to perfect basic animation issues, you'd think WWE 13, great though it was, would have seemed a little more polished. It's as though they don't even quality test these games, and worse still, patches usually don't bother to fix the glaring problems. 2K Sports titles generally have a much stronger track record; you need only look at their recent releases to see the ecstatic reviews, praising their technical excellence and attention-t0-detail. Given the strong service 2K has dealt to their basketball games especially in recent years, there's the hope that they could demonstrate the same due dilligence with the WWE license.
 
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Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.