10. Lobo
Before Deadpool, there was Lobo. An over-the-top satire of characters like Wolverine and the Punisher, Lobo's comic series was a mockery of the whole grim 'n' gritty trend of the 90s, and in marvelous fashion. An intergalactic bounty hunter, Lobo is strong and durable enough to go toe-to-toe with Superman. A Lobo game should fully embrace the exaggerated tone of the comics, with Lobo having the ability of choosing which contracts he wants, each contract taking him to different corners of the DC Universe. From Atlantis to Themyscira to Oa, Lobo should have the ability to go anywhere and do anything (and don't forget putting him up against characters like Santa Claus, as the comics did). But everything should be exaggerated to the Nth degree. There's only one rulein keeping with Lobo's code of never abandoning a contract, once you choose a mission, you have to complete it (no aborts). A Lobo game should be like Saints Row, but in the DC Universe. It needs to be completely ridiculous and ridiculously addicting, the kind of game that's so fun you want to keep playing it over and over again. Give Lobo his Space Hog, an arsenal of weapons to choose from, and send him out into the DCU to frag some bastiches.