Death Of Wolverine: 10 Ways To Make It Not Suck

1. Using The Story To Demonise Cyclops

Anyone who has been keeping track of mutant storylines for the last few years saw this coming from a mile off. One of the massive problems with the current X-Men comics is the attitudes of certain writers towards the former team leader and anyone who sides with him. Jason Aaron, Jason Latour and Brian Bendis in particular have gone the extra mile at every turn trying to force the character into becoming a villain on par with Magneto. Naturally, this is completely contrary to Wolverine with the stories performing narrative back-flips to try and keep him on the moral high ground; right down to the point where one comic claimed (unlike Cyke) Wolverine had never killed anyone that mattered. Given how massive chunks of both Avengers vs X-Men and the recent Battle for the Atom descended into anti-Cyclops preaching, there€™s a risk it could spill over into here. Along with continuing a pointless tangent which has only harmed the quality of the comics, throwing it into this brief series would look petty beyond words. Rather than actually focusing upon tying up Logan€™s stories or celebrating the character, using it as an excuse to get one last shot in on Cyclops would be childish at best. It would show that Marvel was less concerned about showing respect to Wolverine than it was trying to create the next big X-Men villain and using a much anticipated series as a vehicle to accomplish it. Even ignoring that, such moments would be extremely out of place and detract from the actual objective of the story: depicting Wolverine€™s death. So those are ten things the Death of Wolverine needs to avoid in order not to suck. If we've missed out anything specific or you have your own ideas you want to contribute, please feel free to leave them in the comments below.
Contributor
Contributor

A gamer who has played everything from Daikatana to Dwarf Fortress. An obsessive film fanatic valuing everything from The Third Man to Flash Gordon. An addict to tabletop titles, comics and the classics of science fiction, whatever media they are a part of.