10 2017 Video Games That Wasted Their Biggest Selling Point
2. Tell A Satisfying Origin Of The Assassin's Order - Assassin's Creed: Origins
There's one specific scene where you can tell Ubisoft's writers weren't fully committed to telling the backstory of the Assassin Order. Coming right alongside main-man Bayek being given his own hidden blade, wife Aya mentions that she has been "given" the hidden blade from Cleopatra. She notes that it's an "ancient blade that killed the tyrant Xerxes", but that's all we get.
So much for a detailed origin of the Assassin's various codes and practices, weapons and garb. Bayek even starts the game animating and moving in much the same way as every other AC protagonist always has - yet a future plot-dump could've filled in the gaps never comes.
Instead, Origins waits until its final scenes before really hammering home - like so on the nose it'll knock you out obvious - that Bayek and Aya are becoming "The Hidden Ones", "operating in the shadows" and establishing the creed, but it feels like it carries on from assumptive information we never really get.
Where did the hidden blade come from? Why did the assassins become so adept at parkour, and did Bayek accidentally slicing off his finger usher in a few generations of copycats, not knowing it stemmed from a mistake?
So much potentially cool connective tissue to all the other games, mostly ignored.