10 Amazing Ideas Wasted On Terrible Video Games

Kane & Lynch shouldn't have been so forgettable when its multiplayer was SO good.

Hidden Agenda
Supermassive Games

It's nothing profound to say that most bad games are based on bad ideas. Fans knew that the decision to make Fallout online-only multiplayer survival would result in 76 being terrible, while just as many others realised that prioritising graphical fidelity over gameplay would spell disaster for The Order: 1886.

The writing was always on the wall.

Of course, while it's frustrating to see a bad release botch a bad idea, it's another thing entirely when a project actually has unique and interesting aspirations, but not the talent behind the scenes to realise them in video game form. These are instances where a developer has something special on their hands, a concept which could potentially change the way games are played and made, and fans can do nothing but sit idly by and watch as the promise of said concept is completely fumbled before their very eyes.

The very definition of "it sounded better on paper", these ideas were wasted on games that didn't deserve them.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.