10 Animal Crossing: New Horizons Updates We NEED To See

10 things we need to make our quiet island-life an easier life.

Animal Crossing The Roost
Nintendo

Animal Crossing: New Horizons has been out for well over a month now and has already provided millions of players with a really pleasant experience. There is no doubt that Nintendo really pulled it out of the bag with this new instalment. But I guess with Pocket Camp being its predecessor, they could not afford to let down fans again. With micro-transactions and loot boxes of all things included, Pocket Camp failed to provide a traditional gameplay experience to people who had played previous titles.

However, as with every other game out there, there are updates needed to further improve the gameplay of New Horizons, whether adding seemingly missing features, or improving general quality-of-life stuff. The game has already seen its fair share of additions like Bunny Week as well as patches to improve the balance of the game. With any luck, this streak of support will continue and bring much wanted additions with it.

Animal Crossing: New Horizons is doing incredibly well and it can do even better. Here are 10 Animal Crossing: New Horizons updates we need to see

10. Dialogue Skipping

Animal Crossing The Roost
Nintendo

Hooooo...WHO?!

Animal Crossing is known for the charming way that the residents talk. But, they talk a lot. Donating items to the museum, selling items to Timmy and Tommy, and going to the airport will result in players having to go through the same bits of dialogue each time. Although not the end of the world, it does extend the time that it takes to do simple tasks. This is with the speech occurring the very next time you speak to that villager again, even if it was only a minute ago.

After a few hours, despite its charm, hearing the pronunciation of letters individually for several lines of text can be... well... annoying. It could be argued that turning off the volume would partly solve this issue, but the ambient sounds as well as background music really set the tone for this game, meaning players would be constantly turning the volume up and down in order to enjoy their experiences.

It doesn't ruin the game by a long stretch, as this would be incredibly hard to do. Yet it would be greatly appreciated by players if Nintendo added a way for this repetitive dialogue to be skipped in future.

Contributor
Contributor

Studied psychology at university, but it just wasn't my cup of tea. Instead, I'm pursuing a career in games journalism and I'm excited to see where it takes me.