10 Archetypes That Built Gaming

7. The Space Marine

Where there were aliens, soon there was to be the Space Marines. It was an archetype popularised by characters such as Metroid€™s Samus Aran, as gaming's fascination with space moved out of the ships in and into newer character-focussed styles such as platformers and action games. The Space Marine is the soldier who alone can thwart the intergalactic threat. It€™s a trope that has barely changed from its inception, being used and reused for decades, whether that be Doom€™s aptly named Space Marine or Halo€™s Master Chief, the basics of the character remain the same: A typical soldier gathering an increasingly more powerful arsenal to counter increasingly more powerful enemies, until the threat is annihilated. Game on.
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