10 Awesome Old-School Video Game Features We Don't See Anymore

1. Split-Screen Multiplayer

Halo 3 Co-Op
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Looking back, it could be considered somewhat quaint that the only way for 2 to 4 players to play together was to literally divide the old CRT screen into halves or quarters, sometimes making it virtually impossible to see what was going on.

But boy, was it fun.

Games like Goldeneye 007, Mario Kart, Quake III Arena, Virtua Racing and so many, many more employed this feature to legendary effect.

Giving rise to “screen-looking” as a heinous tactic used against your opponent, players could see in real time exactly what their counterpart was doing, where they were aiming, whether they had just spun off the track.

The imaginative cardboard contraptions devised to limit your siblings’ field of view during split screen play alone are worth the price of entry here.

Such multi player gaming sessions are now conducted almost exclusively online, with each player in possession of a screen of their own, free to plot and scheme without fear of being caught in the act.

Whilst Nintendo and a host of indie developers continue to bake split screen options into their most applicable releases, one cannot help but think this is offered in the name of fan service and nostalgia.

In the age of the online deathmatch, of mobile gaming and cross play across countless devices, split screen gameplay - at least in the industry's eyes - is obsolete.

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Jedi Knight, last son of Krypton, backwards-compatible gaming nerd, Dark Knight of Teesside...