10 Awesome Video Game Mechanics Introduced WAY Too Late
3. Controlling Rats - A Plague Tale: Innocence
A Plague Tale: Innocence is admittedly primarily a stealth game in which siblings Amicia and Hugo attempt to flee from both French Inquisition soldiers and hordes of rats carrying the black plague in 14th century France.
However in the fourteenth chapter, roughly an hour from the end of the game, Hugo harness the ability to control and guide the rats, allowing him to clear a path and even sic swarms of the rats on unsuspecting enemy guards.
While players are given only a few brief opportunities to use the ability in the final segment of the game, it's a ludicrously entertaining ability, and one that feels well-earned after hours and hours of stealth-driven gameplay.
Though in that respect it's easy to appreciate the design decision of holding this ability back until game's end, it's still a damn shame we only got a few fitful sequences to use it.
At least the upcoming sequel, A Plague Tale: Requiem, should give players more of a chance to utilise this power.