10 Awesome Video Games That Fail In The 3rd Act
2. Metal Gear Solid V: The Phantom Pain
The great agony of Metal Gear Solid V: The Phantom Pain is that it doesn't really have a proper third act to speak of, thus ensuring it's basically the most disappointing 9/10 ever made.
Due to the game being released before Hideo Kojima was finished with it, The Phantom Pain ends rather abruptly, as after defeating Metal Gear Sehelanthropus, Eli (aka young Liquid Snake) disappears outta dodge with the machine and that's basically all she wrote.
A third chapter, containing an additional mission in which Snake battles Eli on a remote island, was cut due to time constraints, ensuring that despite the series' penchant for bombastically excessive finales, this one felt bizarrely curt.
That's without getting into the fact that players had to go through a measure of busy-work to unlock the "real" secret ending, which reveals that you weren't in fact playing as Big Boss at all but instead an implausibly conceived doppelgänger.
This twist is dropped without much accompanying context, ensuring it massively divided the fanbase and left many angry that Konami didn't allow Kojima to deliver his full vision of the game.