10 Awful Versions Of Iconic Video Games You Didn't Know Existed
6. Myst - Nintendo DS
In 1993, developers Cyan Inc. released Mac OS titan Myst: a calm yet eerie little game that enraptured audiences with its puzzles and visual design in a way that felt like the industry taking its first steps into “gaming as an art form”.
The 2007 Nintendo DS version does not live up to that legacy… not one iota.
How exactly this was allowed to release at all is a question in itself as this handheld port of the classic feels like the most lazy and unfinished tie-in possible. Something clearly happened behind the scenes with developers Hoplite Research as their earlier efforts porting Myst to the PSP were fine compared to this.
The game’s now 15 year old visuals are horribly compressed, to the point where text is unreadable. The audio gets the same treatment, which is an issue since many puzzle solutions are sound based. And, considering the whole point of the system is an additional touch-screen, the second screen is basically just black with a few icons on it. Thrilling.
To make matters worse, the port was “upgraded” for the Nintendo 3DS which made things worse. Cutscene audio is now out-of-sync, the controls are totally reworked into something clunkier and the game’s promise to use the system’s 3D feature is unfulfilled.