10 Best GTA Games That Aren't GTA Games
9. Red Faction Guerrilla
Combine Graham Greene's short story The Destructors with an extraterrestrial setting, and you've pretty much got the basic framework of what Red Faction Guerrilla is all about. While the series' third entry does away with the terrain destruction and alteration present in its predecessors, Volition made said sacrifice to refocus its efforts on delivering structural annihilation on a scale previously (and arguably since; eat your heart out, Crackdown 3) unseen.
As Alex Mason, players can methodically or explosively (take your pick) dismantle essentially any man-made structure they're presented with. Give in to your inner anarchist and just devolve into wanton destruction without actually assisting the titular Red Faction in overthrowing an oppressive regime if you so desire. But you'd be doing yourself a disservice in ignoring Guerrilla's main course, as its GeoMod 2.0 engine opens up a wealth of possibilities in how to approach mandatory and optional missions.
In lesser games, you'd have to don a disguise to get through an enemy checkpoint unnoticed and infiltrate their stronghold. In Guerrilla, you can destroy said checkpoint and headquarters with little more than hardy construction tools and explosives worth more than the GDP of an entire country. The reward? Witnessing silly human buildings becoming a hail of debris before your very eyes.