The phenomenon, the legend, the Lego of the 21st Century. Whatever you think of Minecraft, it's one of the most important games of the new millennium, offering players the freedom to build worlds as large and as detailed as they like using simple square blocks. That distinctive, endearing pixel-block visual style is now a universally-recognised piece of video game iconography, signifying the medium's potential for self-expression and creativity. But before Minecraft became famous, it was first and foremost a survival game, with its solitary mode being one in which players wandered around procedurally-generated pixel-blocky world, gathering resources and fighting zombies with the usual goal of building a home for themselves. Once you achieve that, you can build portals to travel to the Nether and the End dimensions in search of special rare resources, but with powerful demonic enemies standing in your way. The survival mode may be just the tip of a wonderful, infinitely tall iceberg of possibilities in Minecraft, but it single-handedly popularised the survival genre, and still remains one of the best (and most accessible) examples of it today.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.