10 Best Video Game Levels Of The Decade
8. The Corridor - P.T./Silent Hills
What Hideo Kojima and Guillermo del Toro achieved with P.T. will go down in gaming history as the embodiment of "less is more".
Literally seeing the pair spook-ify a corridor; an L-shaped chunk of house where going in, you had no idea what was going to happen, P.T. used this sense of mystery to build over time.
Since the whole thing was one big demo for the then-confirmed Silent Hill reboot Silent Hills, gameplay loops revolved around wandering the same stretch over and over. Doors slowly opened and closed, an unborn fetus cried and moaned in a sink, phrases scrawled themselves onto walls, but best/worst of all, was the arrival of "Lisa".
The ghost of your character's wife who'd been killed before the events of the game, Lisa would trigger a jump-scare completely at random. Grabbing you from behind and yelling right in your face, the entirety of P.T. is instantly accessible, with a level of repetition that perfectly plays into every major fright.
Today it's only available on PS4 systems that chose to keep the demo after Konami wiped it from the PlayStation Store's servers, adding to the title's mystique now and forevermore.
Genius.