10 Biggest Video Game Blunders Of 2016

8. The Horrid Star Fox Zero Control Scheme

star fox zero
Nintendo

When Nintendo finds a gimmick, it's almost impossible to steer them away from it, and Star Fox Zero sadly shows just that. The Wii introduced motion controls for Nintendo, and the Wii U introduced the gamepad. Star Fox Zero set to combine the two, and it did not work at all.

The combination of analog controls on top of motion controls make the game feel like a mess. You'll constantly be having to focus on two screens while both awkwardly shifting the game pad to move. And while the game claims motion controls can be turned off, that's only for certain sections, while other will lock you into the awkward controls.

Truthfully, as awful as the controls were, Nintendo at least tried to innovate an old franchise. They failed, but at least they tried right? Don't get me wrong either, there's definitely people out there who have no problem with the controls and actually love Star Fox Zero, because it really is a lot like Star Fox 64, and it returns to the roots of the on-rails shooter classic.

For a lot of stubborn and impatient gamers who will never want to take the time to learn this awkward and bad control scheme though, the game's charms were completely lost.

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Contributor
Contributor

Just a gamer with an unhealthy addiction to achievements, fantasy booking WWE events and watching 90's teen comedies.