In another example of a worrying trend picking up the pace, there were several PC versions of major games released this year that have proven unplayable for large numbers of people who bought them. The recently-released Just Cause 3 is still suffering from crashing and game-breaking bugs for many players, while Warner Bros' Mortal Kombat X PC port has also suffered from countless stability issues. But the biggest culprit is another game published by Warner Bros, Arkham Knight. The eagerly-anticipated final instalment in developer Rocksteady's final Batman game runs perfectly well on consoles, but despite having been out for around half a year now, it's still unplayable for many PC gamers - who have been reporting overheating, shoddy frame-rates (unless you had well over the 'recommended' amount of RAM), or the game just outright not working. The issues were so bad that it was taken down from Steam, and Warner Bros have since been offering refunds and free games to affected people. One anonymous insider at Warner Bros even told Kotaku that the publisher had known about the game's PC woes for months before release, but turned a blind eye to focus on the console versions. It was later revealed that Warner Bros. had outsourced at least part of the PC version's development to another studio, Iron Galaxy - incidentally the same people who made the broken PC port of Arkham Origins. Many of these high-profile PC port flops in 2015 have been connected to lazily outsourcing PC development to other studios, indicating an alarming complacency towards gaming's most powerful but ostracised platform.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.