10 Boss Fights That Play TOTALLY Different To Their Games

6. Sauron - Middle-Earth: Shadow Of Mordor

shadow of mordor sauron final fight
Monolith

Shadow of Mordor has plenty of fans, and for good reason, there’s fun things to do, abilities to earn, and elite enemies to take down.

Talion’s story, his growth as a fighter, and taking on main and story missions is the bread and butter of the game. Beyond those elements, the game has an entire core combat feature, the Nemesis system, that has been lauded for its ingenuity. So there’s a whole bevvy of systems, RPG elements, and fighting techniques you’ve gotten your head around in the game’s 20ish hour runtime for the game to draw from in its epic final stand-off with Sauron, right? Right.

Nope. Enter the disappointing gameplay switch-up entirely out of sync with the rest of the game that’s here to completely screw up multiple final encounters on this list: quick-time events.

Despite a promising initial battle with the Talons of the Black Hand that does actually require you to use your combat know-how and abilities, the last fight with Sauron himself sets itself up to be totally epic, only to ask you to execute exactly five button presses before the big bad is donezo.

Thank goodness you did all that grinding to get powerful enough to click a button at the right time.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.