10 Bosses That Stopped Games Being 5 Stars

7. Frank Fontaine - Bioshock

Uncharted Lazarevic
2K

There are many reasons why 2007’s Bioshock remains immensely revered. Namely, its breathtakingly vibrant art deco world (Rapture); invigorating shooting; moral ambiguities; and dystopic narrative inspired by 20th century philosophers such as Ayn Rand and Aldous Huxley.

Obviously, another feather in its cap is the plot twist that Atlas (the man helping sleeper agent Jack through the adventure) is really main bad guy Frank Fontaine. You see, he was using Jack the entire time (with the phrase “Would you kindly?”) to conquer his enemy – Andrew Ryan – and ensure his ongoing reign.

Up until that big reveal, the game is universally masterful. Unfortunately, though, Jack’s actual duel with Fontaine is a big letdown that diminishes the impact of Bioshock overall and concludes the experience on an underwhelming note.

Rather than embrace the same sort of innovativeness as the rest of Bioshock, Fontaine merely injects himself with a ton of ADAM and becomes a ridiculous hulking monster who lunges at you amidst throwing elements such as fire and ice. He also sends waves of goons your way because, well, of course he does.

It's no real challenge to win, either, cementing why the game ends with a whimper rather than a bang.

 
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Hey there! Outside of WhatCulture, I'm a former editor at PopMatters and a contributor to Kerrang!, Consequence, PROG, Metal Injection, Loudwire, and more. I've written books about Jethro Tull, Opeth, and Dream Theater and I run a creative arts journal called The Bookends Review. Oh, and I live in Philadelphia and teach academic/creative writing courses at a few colleges/universities.