10 Common Misconceptions About Accessibility In Video Games

2. Not All Games Are For All People

Sekiro Shadows Die Twice
WWE.com

And no, smartass, I’m not talking about personal preference.

What I’m talking about is, when an individual wants to play a game, but physically can’t, and some Allen Key (a person who is a tool who just exists to wind things up) says, “well, I guess that isn’t for you, go do something else”.

I’ve spoken to so many individuals who were limited by their disabilities - from women suffering from debilitating fibromyalgia to a man without the use of his legs - that have, at some point, been told by an Allen Key that the thing they wish to do... exists in a world that excludes by default.

How sad is that?

Yet, those same individuals who were told they couldn’t (and shouldn’t) do roller derby or basketball, respectively, ended up doing exactly those things. The roller derby league started doing a limited-contact version, and a local gym started up its on wheelchair basketball. Those games they wanted to play were never impossible for them, so long as the accessibility options existed.*

*It’s worth noting that, when posing this question on Reddit, I was stunned that some individuals saying “they’re not the same games, it’s not the real version”. Guys, is that really going to be the hill you die on? Fighting against accessible gaming options... because of technicalities?

Contributor
Contributor

Hiya, you lot! I'm Tommy, a 39-year-old game developer from Scotland - I live on the East coast in an adorable beachside village. I've worked on Need for Speed, Cake Bash, Tom Clancy's The Division, Driver San Francisco, Viva Pinata: Trouble in Paradise, Kameo 2 and much more. I enjoy a pun and, of course, suffer fools gladly! Join me on Twitter at @TotoMimoTweets for more opinion diarrhoea.