10 Coolest Video Game Features (That Are Utterly Pointless) - Commenter Edition

2. Enemy Behaviour Changes As The Fight Goes On - Batman Arkham Series

batman arkham asylum
Rocksteady

Another very cool feature that’s super easy to miss but undeniably cool is the variable enemy behaviour in the Batman Arkham games.

We could fill a whole list with the unique little details that have been lovingly poured into these games, but we’ve opted for the way baddies act depending on how many of them are in a group. Larger groups of foes will tend to be more bold and careless while thinning their numbers will lead them to panic.

Small groups are a touch more reserved and may generally tend to stick together and when there’s just one dude left and you’ve got him on high alert he’ll have his head on a swivel making sure you can’t get the jump on him.

You will, of course. You’re Batman. Just keep telling yourself they’re only knocked out and definitely not super dead.

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Contributor
Contributor

Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.