10 Coolest Video Game Features (That Are Utterly Pointless) - Commenter Edition

2. Enemy Behaviour Changes As The Fight Goes On - Batman Arkham Series

batman arkham asylum
Rocksteady

Another very cool feature that’s super easy to miss but undeniably cool is the variable enemy behaviour in the Batman Arkham games.

We could fill a whole list with the unique little details that have been lovingly poured into these games, but we’ve opted for the way baddies act depending on how many of them are in a group. Larger groups of foes will tend to be more bold and careless while thinning their numbers will lead them to panic.

Small groups are a touch more reserved and may generally tend to stick together and when there’s just one dude left and you’ve got him on high alert he’ll have his head on a swivel making sure you can’t get the jump on him.

You will, of course. You’re Batman. Just keep telling yourself they’re only knocked out and definitely not super dead.

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Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.