10 Coolest Video Game Features (That Are Utterly Pointless)
1. Petting/Interacting With Animals
There's an entire twitter account dedicating itself to testing whether or not you can pet animals, especially dogs, in video games. Games that didn't have the feature have gone back and patched the ability to pet things into it. Fire Emblem: Three Houses included the ability to give treats to the various dogs and cats around the monastery in their DLC.
Anything from having a dedicated way to pat a dog's head, let a cat swish between your feet, or whistle to a bird. Sure, petting your horse in Red Dead Redemption 2 gives you bond with it - but did you really stop petting it when your bond level was full?
Why hack street lights and do crimes, when you can ruffle a dog's ears in Watchdogs 2? And let's be real - how many people spent half of the opening section of Assassin's Creed III as Haytham in New England just feeding pigs, and petting the various dogs and cats in town?