1. Super Boy I (Sega SG-1000 & MSX)
https://www.youtube.com/watch?v=Elbs-OZpqRM Before there was Somari, there was Super Boy I. In South Korea, there was no copyright law governing software for many years (and subsequent laws had holes in them), so a company named Zemina decided to unoffically port as many Japanese games as they could to the Daewoo Zemmix, which was really just a MSX computer stuffed into a console box. A bunch of THOSE titles were eventually ported to the SG-1000, which was Sega's first console. Since the Sega Master System was backwards compatible with the SG-1000, some SG-1000 games are sometimes mistakenly referred to as Master System titles. It was only natural that Super Mario Bros. was one of the games ported by Zemina. Released as Super Boy, it's pretty much Somari without the character insert: A franchise game downgraded to inferior hardware in an admirable, but incredibly flawed way. The smooth scrolling in Super Mario Bros. was a huge innovation at the time, and inferior consoles...well, they couldn't pull it off well.
David Bixenspan
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Formerly the site manager of Cageside Seats and the WWE Team Leader at Bleacher Report, David Bixenspan has been writing professionally about WWE, UFC, and other pop culture since 2009. He's currently WhatCulture's U.S. Editor and also serves as the lead writer of Figure Four Weekly and a monthly contributor to Fighting Spirit Magazine.
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