8. New Systems Need To Feel Worthwhile
There's a reason a great number of gamers flocked to the 3DS throughout the year; not only does it have a swathe of quality titles from Phoenix Wright to Fire Emblem, but the system itself actually feels like it's giving you an experience you can't get anywhere else. The PS4 and Xbox One - let's be honest - don't feel worthwhile as next-generation systems yet. Aside from the gorgeous vistas of Dragon Age or the architecture of Assassin's Creed: Unity (providing you can withstand framerate long enough to explore something like the Bastille), there's not been one title where you've had that previous generation thought of "Okay, this couldn't be done before." It doesn't help when Destiny, Titanfall, Metal Gear Solid: Ground Zeroes and next year's Phantom Pain all have last-generation versions that barely look any different to the one you're paying the extra buck for either. Sure there's additional texture-mapping and a general level of sheen (you know, a more accurate shadow or a bush or something) on the new versions, but within their respective games a headshot is a headshot, regardless of what console you're playing it on - and that's a major issue when trying to convince people the newer hardware is worth the financial hit.