10 Cut Fallout Enemies Designed To Give You Nightmares

4. Centaurs - Fallout 3, Fallout 4

Swan Concept Art
Bethesda

The Centaur was a mainstay of the Fallout series from the get-go. Depicted as horrible abominations created by the Master, they were mutated combinations of human, dogs, cats, and the Forced Evolutionary Virus. Some of these monsters have two heads, and some have one; the two-headed variety have one dog head and one human head (which will fight with each other). All of them scrabble about on legs that are actually arms and the one-headed variety sports three long tongues it uses for melee attacks.

They're gross. However, if the designers had their way, we would have seen even worse versions in Fallouts 3 and 4.

Fallout 3 was to feature a twin centaur, composed of conjoined twins who hated each other and would fight between themselves when no player enemy was nearby. This version was cut.

Fallout 4 originally had a different version of the centaur, like nothing we had seen before. This version was an awful Cronenbergian nightmare: three heads that had no defined features, gaping mouths, and another pair of arms on their backs.

Imagine the 'Cronenberg World' from season 1 of Rick and Morty and you'll have an idea of what it was meant to be. It's horrifying enough on paper; the thought of it slithering at you through Fallout 4's darkness is enough to create goosebumps.

In this post: 
Fallout
 
Posted On: 
Contributor

Child of the Canadian '80s. Fan of Star Wars, Marvel (films), DC (animated films), WWE, classic cartoons. Enjoys debating with his two teenage sons about whether hand-drawn or computer animation is better but will watch it all anyways. Making ongoing efforts to catalogue and understand all WhatCulture football references.