10 Dumbest Reasons Why Video Games Were Cancelled

8. Eight Days

Streets Of Rage
SCE London Studio

In 2005, SCE London Studio released a tech demo of Eight Days; an action-packed shooter which took place over eight days.

The shooter utilised a real-life clock so if you played it at night, it would be night time in the game. Because the story spanned over eight states, Eight Days had the largest map in gaming at the time.

Despite the company's ambition, Eight Days was cancelled for an incredibly random reason:

It couldn't be played online.

Now, if this was a beat-em-up or a MMORPG, this logic would be understandable. Certain genres demand or require an online mode. But since Eight Days was a single-player shooter, this seemed like an odd request, more so considering the game's lack of an online mode is what broke the camel's back and cancelled the entire game.

Imagine if Breath of the Wild or Super Mario Odyssey was cancelled because an executive suddenly didn't like how the games lacked an online mode. How does it effect the gameplay? What difference does it make?

It's a shame that gamers never got the chance to play such an interesting shooter for such a petty reason.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows