10 Emotionally-Draining Video Games You Only Finished Once
8. Heavy Rain
As mentioned in the intro, animation is key to getting emotion and believability across in a game, and for the most part Heavy Rain was serviceable enough - the real bugbear was the occasionally godawful voice acting that had father Ethan yelling "JAY-SON" in a very sporadic fashion, almost totally killing the game's tonality in the opening few minutes. Luckily after that it was a brilliant adventure-styled detective-romp through soaked city streets where you played as characters on four sides of a serial killer-tracking tale, ending in a number of ways depending on what you chose to do. Creator David Cage is a man who occasionally gets far too carried away with his initial concepts and visions, and for both Fahrenheit/Indigo Prophecy and Beyond: Two Souls that's absolutely the case. Here if you could get on board with one of the first majorly filmic games that was trying to do something original, when the revelations poured in around the subject matter of a drowning child whose father was struggling to find him - it was extremely engaging stuff.