10 Exact Moments Video Games Should Have Ended (But Didn't)

5. The End Of The Ship Section - Resident Evil 7

Last of us 2 ending
Capcom

Even the biggest fans of Resident Evil 7 will surely agree that the game dips majorly in quality during its final third.

After traipsing around the ultra-immersive Baker household and surrounding areas for the first two-thirds of the game, the remaining few hours on both a wrecked ship and a mine mark a considerable decline in quality.

The ship is at least a more interesting environment than the mine and offers up the most action-packed segment of the entire game, while dropping some crucial morsels of story to boot.

But the mine is a deathly dull damp squib of a section on which to wrap things up - an endless trek through mostly copy-paste environments until you loop back to the Baker house for a final boss fight with Eveline.

Though the lab hidden within the mines does provide some juicy story revelations, it's nothing that couldn't have been made available onboard the ship.

Plus, a dynamic final boss battle against Eveline that spilled across the various floors of the ship could've been a lot of fun, rather than the generic shooting gallery battle we got instead.

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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.