10 Exact Moments Video Games Should Have Ended (But Didn't)
5. The End Of The Ship Section - Resident Evil 7
Even the biggest fans of Resident Evil 7 will surely agree that the game dips majorly in quality during its final third.
After traipsing around the ultra-immersive Baker household and surrounding areas for the first two-thirds of the game, the remaining few hours on both a wrecked ship and a mine mark a considerable decline in quality.
The ship is at least a more interesting environment than the mine and offers up the most action-packed segment of the entire game, while dropping some crucial morsels of story to boot.
But the mine is a deathly dull damp squib of a section on which to wrap things up - an endless trek through mostly copy-paste environments until you loop back to the Baker house for a final boss fight with Eveline.
Though the lab hidden within the mines does provide some juicy story revelations, it's nothing that couldn't have been made available onboard the ship.
Plus, a dynamic final boss battle against Eveline that spilled across the various floors of the ship could've been a lot of fun, rather than the generic shooting gallery battle we got instead.