10 Famous Video Game Franchises That Haven't Made Anything Good In Years

9. Double Dragon

DOUBLE DRAGON
Taito

If you were growing up in the late 80s and early 90s, you'll no doubt have fond memories of playing Double Dragon in arcades. The beat-em-up was immensely popular - such a cross-media hit that it received its own big-screen adaption, though the less said about that the better - and only grew in popularity as sequels were released, and the franchise eventually made its way to home consoles.

Like a lot of games at the time though - including Contra - the basic (but immensely refined) gameplay struggled to adapt to a changing landscape. By the time the fifth title rolled around in '94, both the audience and the genre had moved on, and with the 3D revolution right around the corner, Double Dragon was put on ice for the rest of the decade.

The franchise still sees sporadic releases today, but at this point, new Double Dragon games exist almost entirely to cash in on nostalgia. The problem with that is there's no real attempt to refine the archaic arcade fighting, and only a cursory attempt to retain the charm that made the originals so beloved in the first place.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.