10 Final Bosses That Utterly Ruined Their Video Games

10. Necron - Final Fantasy IX

final fantasy IX 9 final boss necron
Square Enix

Arguably the last great game to be released for the original Playstation, and the last decent instalment of Final Fantasy, IX was a medieval steampunk voyage of deep personal identity. Taking the series back to a simple and intuitive ability/weapons format, after the absolute mess VIII's functioning system had been, FFIX was equally engrossing and warm as it was dark and exhilarating.

Succeeding where so many RPGs fail, the game made the world it was set in feel impossibly huge, whilst still putting its characters right at the very heart of the story being told. After starting as a simple tale of a princess wanting to escape her castle, we move into a clash between two waring kingdoms, before the evil powers pulling the strings are revealed and we get into parallel worlds and the destruction of all life. Somehow it all makes sense, right up until the final boss, Necron.

Necron is, in its own words, the "eternal darkness" that believes destruction is the only truth, and he's been sort of accidentally summoned by the events of the final act. We assume this, because there's no real explanation offered for his appearance and no other mention of him anywhere else in the game. Rather than feeling like a culmination of everything that's gone before, Necron serves only to muddy the plot, cheapen the standing of the the game's core villain Kuja, and even throw the entire arc of the story into serious doubt.

 
First Posted On: 
Managing Editor
Managing Editor

WhatCulture's Managing Editor and Chief Reporter | Previously seen in Vice, Esquire, FourFourTwo, Sabotage Times, Loaded, The Set Pieces, and Mundial Magazine