10 Games To Celebrate Being A Capitalist

1. Dune 2: The Battle For Arrakis

dune 2 game This is the game (that you€™ve probably never heard of) that spawned the RTS craze in the first place, at least in terms of combat oriented game play. If anyone can find this gem of a Sega Genesis game (or its PC predecessor) as an emulator, they will be able to eventually reply to any passerby that says, €œCommand & Conquer huh?€ with €œn00b!€ How often does that happen with a game that might be older than the player? However I must issue a warning: Playing this game will making looking upon the first few iterations of Command & Conquer rage inducing. How could the games that came after pale in comparison to a Genesis game? That€™s why both games had to make the list, the irony that is capitalism. Dune 2 had several features in its inception (on a Genesis) that wouldn€™t be seen again for nearly a decade and two technological jumps later. Players could build roads in their walled bases (try building a road in the first Command & Conquer), and the ability to produce units in groups instead of one at a time. Not to mention multiple factions to choose from and then battle on every map, that€™s right Dune 2 featured everyman for himself action with at least 3 factions all working against each other out of the box! Did I mention this was a Genesis game? I can€™t stress this enough. How can such a game exist? Proof that game companies have been whining about technological short comings for years and years. Because there€™s no money in giving gamers what they want right away, if ever, especially if said company can make unlimited money off of their customers and manipulate them to the point that the customer will personally defend the companies €˜right€™ to do so. The dynamic between video game makers and their customers is a powerful argument against capitalism that no one seems willing to make. Sadly, the salmon doesn€™t want to complain about the fresh water, because it might mean draining the stream. You have now claimed this post. Any questions? Please e-mail editor@whatculture.com
 
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Dante R Maddox got started in writing about pop culture in 2007. He developed his conversational style majoring in English and minoring in speech communication, his desire to write as if he were speaking to the reader face to face was the bane of many professors. An odd blend of geek cred and regular fella chic', you're just as likely to end up talking about baseball or politics as you are about comic books and movies (just don't mention Tucker Carlson, you are addressing the man who will go to jail for assault in the future after all). He wrote a book called The Lineage of Durge that's available on Amazon for a small amount of money, he's writing a second while acting as Editor-in-Stuff over at Saga Online Press, there is a graphic novel expansion of his book series also in the works as well as continued development of his cheesecannon, one day Canada...one day (Seriously, a piece of ham, you slice it up and now it's bacon?!?!? I say thee nay!!!)