10 Gaming Norms We Wouldn’t Have Believed Possible 10 Years Ago
2. Gigabyte Storage
Since the beginning of the PS2, Xbox and GameCube generation, we would store our game saves on small memory cards, sometimes buying upwards of 10 if some of us were constantly buying every game we could get our hands on, especially if we were multi-console owners. Game saves usually took up only a few kilobytes of space, with the odd game save of a megabyte or more. Even the DreamCast's VMU wasn't enough for hardcore SEGA fans who bought up everything they could. Still it wasn't enough (and it hurt our pockets immensely). But when the PS3 and Xbox 360 were finally in stores, simple memory cards became a thing of the past. Now you can not just store your game saves, but also DLC alongside the entire game, so that it'll load faster, plus music and videos. This is the era of Gigabyte storage where what is achievable depends on how much storage space you have. Either you upgraded to expanded storage from Sony or Microsoft or you bought a dedicated external hard drive, such as those from Western Digital, making sure you could have the desired experience with the right hardware. All the DLC, music, videos and game saves you could want were now within your reach and grasp.
Shawn “Loc Da’Borg” Jackson is a native of Mississippi, born in Vicksburg and raised in Philadelphia in Neshoba County. At the age of 15 he was diagnosed with Tourette Syndrome and, later into his early 20s, he became Profoundly Deaf. Writing has been one of the main staples of his life and he has dedicated a good portion of it to educate, entertain and enthrall with the written word.