10 GENIUS Concepts Wasted On Buggy Video Games

1. Extinction

Friday the 13th the Game
Iron Galaxy

Oh, Extinction. You sure do know how to disappoint a middle-aged man who enjoys stylised anime violence his mum says “looks like it’s for bairns”.

At the height of my Attack on Titan excitement, I bought the official game and found it... not all that bad, but I needed more. I turned my attention towards this amazing-looking giant-slaying game by the guys who worked on the new Killer Instinct, and bought Extinction on day one.

I did not manage to play it for a whole day.

Extinction is enraging to play. You must remove the attacking giants’ limbs before going for their heads, but movement is bizarrely simultaneously jerky and unresponsive. You leap onto a giant and the camera gets stuck in their crotch. You kill a giant, then inexplicably die without cause moments later.

During one mission, I had to protect the city from giant onslaught/kill them all, and I did so with time to spare. However, the city’s health meter kept depleting for no reason, and I failed. Same thing happened a second time. It wasn’t until I changed the order I killed the giants in that the meter stopped.

Another... giant disappointment. I guess you could say I...

...oh, you’ve already left.

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Contributor
Contributor

Hiya, you lot! I'm Tommy, a 39-year-old game developer from Scotland - I live on the East coast in an adorable beachside village. I've worked on Need for Speed, Cake Bash, Tom Clancy's The Division, Driver San Francisco, Viva Pinata: Trouble in Paradise, Kameo 2 and much more. I enjoy a pun and, of course, suffer fools gladly! Join me on Twitter at @TotoMimoTweets for more opinion diarrhoea.