10 Genius Ways To Beat Video Game Bosses You Totally Missed
3. Guardian (Sonic & Knuckles)
There are a lot of things wrong with the pyramidal prison warden at the end of Sonic & Knuckles' Sandopolis Act 1. He's not even a robot for one - although Dr. Robotnik would never design an automaton quite so idiotic.
The desert-dwelling Golem has one thing going for it: unlike Eggman's inventions, a sturdy six-shots from our spiky speedster won't be enough to send him packing. In fact, Sonic can't even harm it. What you're supposed to do, is bop the lumbering lunk on the bonce repeatedly until it falls back into the quick sand behind it.
If that sounds like too much off a faff about, you can simply hang out in the sand yourself, and wait for the silly Guardian to jump over you. There's a good reason 'Golem' means 'dumb' in Hebrew.