10 Genius Ways Video Game Developers Outsmarted You

7. It Invented Dynamic Resolution To Create "True HD" Visuals - WipEout HD

Jak and Daxter
Sony

Though it's been a staple of PC gaming since its inception, dynamic resolutions have only recently been introduced into the console sphere, or so we all thought.

However the technique, whereby a game alters its resolution on-the-fly to produce a continually smooth framerate without the player noticing anything, goes all the way back to 2008's Wipeout HD.

The hit racer made the lofty promise that it would output at true 1080p, a rarity given that most PS3 games were either 720p or 1080i.

And though Wipeout HD was widely praised for its jaw-dropping visual fidelity, studio Studio Liverpool actually tricked players and critics alike by employing dynamic resolution scaling in order to maintain a buttery smooth 60fps even when the action was especially frantic.

Considering how convincing a trick it was, it's much easier to respect the studio for their deception rather than begrudge them for it.

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.