10 Genius Ways Video Games Punished You For Killing

2. Voidouts - Death Stranding

Death Stranding Mama Lockne
Kojima Productions

Death Stranding's entire point is human connection. Unlike most AAA blockbusters, this was a game where you simply delivered parcels to people, with your biggest enemies being rocks you might twist your ankle on.

Of course, there were still enemies - including psychopathic Porters so obsessed with deliveries that they'd attack you for your cargo on sight - but the game provided you with a genius in-universe explanation for why you shouldn't simply put a bullet between the eyes of these guys.

When the titular Death Stranding delivered the apocalypse to the world, it also resulted in humans now going through a necrosis process when they died. Essentially, this meant that dead bodies became atomic bombs, and if not disposed of properly via incineration, would voidout (aka detonate) within 48 hours. Even a single necrotised body could wipe out an entire city - which is what happened to Manhattan in the early days of the Stranding.

Consequently then, while the game allows you to kill anyone you see - and even gives you shotguns and rocket launchers to do so if you wish - you'll have to haul those bodies a long, long way to an incinerator if you don't want them to turn the landscape into a crater that'll make your deliveries even tougher.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.