10 Great Video Games With TERRIBLE Bosses

7. Tunic

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Finji

Serving as a love letter to The Legend of Zelda, Tunic is an isometric adventure that focuses on exploration, combat, and puzzles. The world is intuitively designed, so our heroic fox is encouraged to experiment, rather than being told what to do or where to go.

But there's one throwback to classic titles that wasn't appreciated: Brutal bosses.

For the record, it's not the enemies' strategies that are unfair, but the gameplay. Due to the protagonist's stubby sword, it's hard to tell if he's in range to hit his target, especially when the camera is zoomed out. The camera pans with such regularity, it's hard to see the main character half the time. In situations like this, the boss can box in our pointy-eared hero, giving him no chance to escape.

A similar game released the year before, Death's Door, had a more balanced difficulty despite having significantly harder bosses. Every time the player died, it felt like it was their fault, encouraging them to get better.

But in Tunic, it feels like the camera and the mechanics pose a greater threat than the enemies.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows