10 Great Video Games You'll Never Play Again (And Why)

2. BioShock: Infinite

What It Is: The third (and final?) game in the BioShock series, and the first one to be set outside of Rapture, this time taking players to the airbound city of Columbia. Why It's Great: Gamers became extremely attached to the fallen underwater dystopia of Rapture. It remains one of the most impressive examples of video game architecture, and embodies all the city's individualistic values. To completely abandon Rapture's moody, hallowed halls for the bright and eccentric climes of Columbia was a bold move, and man were the results stunning. Gameplay-wise, Infinite spiced up the combat by adding an aerial dimension, courtesy of skywires connecting different parts of the city. The story, meanwhile, is an ambitious exploration of multiverses, and the dangers of religious zealotry and idealistic ideologies. Why You'll Never Play It Again: BioShock: Infinite is a very linear, on-rails experience (or should I say, on-skyrails experience? Eh, eh?). Sure, the game world of Columbia is beautifully designed, but there isn't much exploration to do, and there are few hidden corners and easter eggs around for you to seek out. Maybe BioShock could've taken cues from Naughty Dog here, who fill their games with unlockables that can only be used from a second play-through, or maybe a single playthrough is just fine, considering its memorable moments and breathtaking images will stick with you forever. Surely that signifies great value for gameplay?
Contributor
Contributor

Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.