10 Hard Video Game Decisions You Immediately Regretted

2. A High Price To Pay - Starfield

The Walking Dead Lee Arm
Bethesda

MAJOR SPOILERS AHEAD FOR STARFIELD.

Bethesda games don't really like to hurt the player of their own accord. Oh sure, choosing this or that side in the latest faction conflict will have consequences, but you still have to choose that first, well aware of what's coming next, and even then, Bethesda players are very good at cheating the system.

And then comes along Starfield to put its foot down and say "No, you're losing a companion now, pick one and deal with it."

The main story mission High Price To Pay sees you and your companions separated just as the main villains finally make their move. The game will cheekily separate your two most favorite companions - determined by affinity level - sticking you with one, and having the other be attacked by the bad guys. You hear that they've been heavily injured and maybe have minutes to live, but the bad guys are also coming for you next since you have the Big Important Plot MacGuffin. You then have seconds to choose between going to check on your friend/lover and leaving your other buddy to fend for themselves, or staying to protect the MacGuffin, leaving them for dead.

And they do die, make no mistake. Whichever one you choose, the other one dies, no ifs ands or buts.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?