Reported on in fits and bursts, it's easy to forget that next year should see the retail-ready versions of both the Oculus Rift and Sony's Project Morpheus virtual reality headsets. We'd assume the reason many have refrained from covering such things is it's incredibly hard to get across what it's like wearing and playing with one of them on camera. Truly revolutionary providing they actually work right and don't make us all go cross-eyed, the idea of having your entire field of vision immersed in a photo-realistic experience that also tracks your head-motion and replicates it in-game is fantastic. In practice testing kits have caused some to feel nauseous and disorientated - as well as creating a weird brain-ache when your character (which is yourself) does things like clipping through a wall. Can you imagine how much you'd freak out if video game glitches were actually real? Well, having such an all-encompassing sensory-masking headset has been known to do that for some people, so it's imperative that both a game's programming and the two individual screens that make up the headset are aligned properly before thousands of us get our hands on them. Not to sound too hyperbolic - a glass half-full approach never hurt anybody - but we're looking to this to provide the next step up in immersive technology that will really take on a life of its own when developers like Rockstar and Naughty Dog get their hands on it. What other rumours have you heard, and what are you looking forward to next year? Let us know in the comments!