10 Impossible Video Game Achievements That Cost You 100%

6. DOOM (2016) - Computing With Style/Beauty Is Pain

Dead rising
Bethesda Softworks

In the same vein as Tomb Raider’s True Commitment, we come to another multiplayer-type achievement we all hate to see. Fair enough, this is Doom we’re talking about, so the online modes were actually pretty stellar, but it would have also been pretty stellar to keep the achievements strictly single-player.

The game is dense, tightly-packed and oozing with a polish we don’t see very often. The achievements themselves? Fun, some cute collectibles, a little bit of weapon multi-tasking and a difficulty glitch or two.

So why, oh why, did they decide to tie 2 equally dismal achievements to multiplayer, requiring you to gain and wear specific pieces of armour?

It’s rhetorical, there is no answer.

As aforementioned, the multiplayer wasn’t the problem, it was the time sink these armour pieces required. In fact, some achievement hunters crunched the numbers and the results are not good, upwards of 12 hours and that’s if you’re boosting… on double exp.

Ultimately, it comes down to the fact these armour pieces are tied to prestige levels, anywhere above prestige 5, then you’ll also need to complete a few crazy challenges, such as a 15 kill-streak. Oh, and there are two of those pieces of armour.

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