10 Impossible Video Games That Shouldn't Exist
5. Rise Of The Tomb Raider - Xbox 360
As is the nature of games that emerge around the time of a new system launch, it’s often the case that they are released cross-generation. In recent years, there has been much discussion about such games “holding back” the most up-to-date system from a technical point so that they can work at all on previous hardware.
Rise of the Tomb Raider, when it released in 2015, was an Xbox exclusive that’s stylish design principles and beautiful lighting setup showed the power of the Xbox One. So what did this mean for the Xbox 360 version, released day and date?
It certainly was less of a stepdown than expected considering in the years leading to its release previous gen versions of the likes of Far Cry 4 and Shadow of Mordor had famously suffered. Rise had ported "down" to the 360 by Nixxies Software and lost precisely zero of the Xbox One’s content in any way, running with nary a hiccup.
There was a visual difference but, for a console that was at this time eight years old, to be able to run the game anywhere near close to the Xbox One version was a total surprise. It was clearly the inferior of the two but not by the wider margin expected and, considering the huge install base of the Xbox 360, it was a shrewd business move that actually paid off.