10 Levels That Stopped Video Games Being Perfect
8. Obliteration Imminent - Dead Space
With the recent release of the fantastic Dead Space remake, what better time to reconsider the classic original and its single, festering blemish of a mission?
The game's fourth chapter, "Obliteration Imminent," climaxes with the player taking control of a cannon to shoot incoming asteroids and prevent the USG Ishimura's destruction.
As much as it might sound like a fun break from the Necromorph-stomping gameplay, it's not, like, at all.
The primary problem? Though a successful run through this section only takes two minutes in theory, it's incredibly difficult to hit all the incoming asteroids without overheating the cannons, ensuring you're damn-near guaranteed to fail this thing a bunch of times.
It's especially challenging to survive on consoles, without the precision of a mouse, enough that some players ultimately resorted to cranking their display's brightness to get a better look at the projectiles.
Given the mission's infamy, many wondered how EA would treat it in the remake. And what a pleasant surprise it was to see it completely reworked with a similarly themed but quite different variation that wasn't nearly as punishingly difficult. Thank God.