10 Moments That Made You Quit Gaming For Good
3. The Rope Bridge (Crash Bandicoot)
One of the best things about Crash Bandicoot's N. Sane Trilogy remaster is it reacquaints the player with the nostalgia of their youth and some of the best platform gaming moments available on PlayStation.
One of the very worst things about Crash Bandicoot's N. Sane Trilogy remaster is that it reacquaints the player with the Road to Nowhere.
Except this level, located on the second island in Crash Bandicoot, wasn't a road to nowhere at all. Not unless 'Nowhere' means a level of frustration that makes you wish video games were never invented, and the 'Road' is a raggedy rope bridge refusing patrons.
Yeah, that works. 'Rope Bridge to Boundless Insanity'. You're welcome, Naughty Dog.
There are times I wake up at night and hear the whistle of Crash plummeting from the heavens. Other times it's a warthog on a set loop, but for some reason I just can't jump on it. Sometimes I see the plank I need to reach, but my thumb moves the analog one-eighth of a centimetre and I miss it.
Discovering you can glitch the whole level by walking along the ropes themselves was a hollow victory—but at least it stopped me breaking a sixth PlayStation.