10 Most Disastrous Releases Of The Current Generation

9. Grand Theft Auto: Definitive Edition

Concord Game
Rockstar

Big name, big hype, big letdown.

That's the six word summary of the ironically named "Definitive Edition" of the Grand Theft Auto Trilogy, but in the interests of objective analysis/hitting the mandated word count, let's delve a little deeper.

If the purpose of remasters is to make older games look like they do in players' memories, rather than the faded beauties they are in reality, then the Definitive Edition spectacularly cocked up its remit by producing a trilogy of games that looked worse than their 20 year old counterparts. Characters' faces looked like they'd been smudged by an eraser, the rain looked more like a graphical glitch than a special effect, and the much-touted lighting improvements were disappointing at best, actively distracting at worst.

Rockstar didn't exactly spring into action, as it took them three years to release a "Classic Lighting" mode. As the name implies, this mode ensures the newer games hew closer to the PS2 originals lighting schemes, making them feel more like classic GTA and less like a botched experiment in AI upscaling.

Congratulations, Rockstar. It may have taken three years, but you finally fulfilled the most basic remit of any video game remaster! Hey, at least you were quicker off the blocks than the next entrant...

 
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Hello! My name's Iain Tayor. I write about video games, wrestling and comic books, and I apparently can't figure out how to set my profile picture correctly.