3. Water Dam (Teenage Mutant Ninja Turtles)
TMNT is one of the reasons why I wish time travel was possible. I was too young to fully appreciate it when it kicked off in the late eighties/early nineties, so itd be nice opportunity to travel to a time where the excitement for the franchise was at comparable levels to when Pokemon Red/Blue were released. As for the game: its a generic side scroller that features one of gamings most hated water missions.
So, why is it infuriating? This level shouldnt need any introduction to those well steeped in gaming history. Just like how Gene Roddenberry is responsible for an untold number of singletons, I can only imagine how many broken controllers Konami are accountable for as a result of this level. In the spirit of many a water level, the Turtles control like a fart in a wind tunnel; this is annoying onto itself, but to make matters worse the player must swim through sharp reefs and electrified seaweed (?) with unreasonable precision. And to up the ante further: youve got to disarm eight time bombs in under two and a half minutes. You cant even get any lost Turtles back until late next level. As the autosexual man said to his parallel universe counterpart: go f**k yourself.