10 Most Insulting Video Game Industry Habits (That Have To End)

6. Impossible Trophies & Achievements

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Sony

A considerable proportion of gamers do not care in the slightest for Trophies (Playstation) or Achievements (Xbox and Steam), disregarding them as digital tokens that only diehard completionists pay any attention to.

Those that do, however, will spend countless hours grinding their way through the trophy/achievement lists of every game that they play in search of perfection. Sometimes they are afforded a fairly simple ride, tasked only with completing everything they’d complete in the game anyway. Other times the journey is long and arduous, but ultimately still doable and immensely satisfying to conclude.

All too frequently, however, a list is rendered impossible after a couple of years by online trophies that become unachievable once servers are switched off, or by challenges that are so ridiculous that they cannot be accomplished by anything other than sheer luck or best-in-the-world levels of skill. Take Fall Guys’ requirement to have players win five games in a row, or more historically, Fight Night Round 4, which featured just a singular belt for each weight class to be won but didn’t force the one player in the world that held it to actually defend it, for example.

It’s a seemingly minor bugbear, but trophies/achievements should be a fun pursuit that are consistently applied on a game-by-game basis, rather than a complete afterthought.

Contributor
Contributor

Alex was about to write a short biography, but he got distracted by something shiny instead.