10 Most Overpriced DLC Packs In Gaming History
6. $2.50 Horse Armour - <span Style="font-size: 17.55px;">The Elder Scrolls IV: Oblivion</span>
Okay, enough of the bundles and the collections, let’s get down to what we’re all here to see, horse armour. The story of which is actually quite interesting, if you break it down. Bethesda offered what is now a token feature of almost every multiplayer and some single-player games, cosmetics. However, they implemented it into their game about ten years too early.
Oblivion released in 2006, along with heavy backlash towards Bethesda's genius idea of cosmetic horse armour, in a single-player game.
All joking aside, is this stunt not a true showing of their corporate intelligence? They were legitimately years in front of anyone else in the industry. I think the important thing to remember, though, is the time and the place.
In 2006, the industry wasn’t ready for cosmetics, especially not in a single-player game where only one person could enjoy said purchase.
The skin came to around $2.50, a small amount, which is exactly what we tell ourselves when we open ten lootboxes, one after another, after another. Yet, in the grand scheme of the time period, the context and what’s being offered, that $2 might as well have been thievery. Still, it's interesting to think that the seeds of skin packs go so far back.